InWorldz Blog

Where your Dreams are our Vision!News about the InWorldz Virtual World

Tech Blog

Monthly Archive: April 2011


Phlox Compatibility

When designing Phlox grammar and semantics we wanted to offer the highest compatibility with the majority of scripts that are already in existence. Most of these scripts have their origin outside of InWorldz and follow strict typing rules. Somewhere along the line in OpenSim’s design, the LSL types were coded in such a way that …

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InWorldz Phlox – Welcome center load test

Screen shot 2011-04-22 at 12.06.53 AM

Many times when you see benchmarks on opensim technology you get load tests with bots and no primitives on a region. At InWorldz that’s not really representative of our every day world, so when we want to load test a new branch of code we call upon the help of our residents who never fail …

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Phlox – Vehicle Crossing

Smooth sim crossings and vehicle crossings now being tested on the InWorldz Beta Grid


Get top scripts.. Yes really

Screen shot 2011-04-05 at 1.10.51 AM

Sampling each script for 30 ms and calculating the results. This is actual execution time from running scripts tracked during each script’s time slice.  Here we see three scripts in loops taking all of the sim’s available script time. These statistics are coming to beta grid tonight. Lets see who’s scripts on beta are hogs …

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